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The Factors That Determine Engine Class (Vanilla Game)

~Maidvelia❤︎~

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#1
For the curious out there, the mystery of how Mario Kart Wii determines what cc the next race will be has been solved!

The game takes into account the lowest VR of the room, the average VR of the room, and a random number between 0 and 100 (this random number is how the percentages work).

It uses two different systems, I haven't worked out what causes the game to pick a specific one yet, but the friend room I tested in used system 2. The font colours make it easier to see what the "if it is/isn't" refers to, since it gets a little messy and indentation isn't quite good enough.


System 1:
- Check if lowest VR is less than 5300.
-- IF IT IS:

-- Check if lowest VR is less than 4800.
--- IF IT IS:

--- Always 100cc.
--- IF IT ISN'T:
--- Check if average VR is less than 5200.
---- IF IT IS:

---- Always 100cc.
---- IF IT ISN'T:
---- 60% 100cc. 40% 150cc.
-- IF IT ISN'T:
--- Check if average VR is less than 5700.
--- IF IT IS:

--- 60% 100cc. 40% 150cc.
--- IF IT ISN'T:
--- 20% 100cc. 50% 150cc. 30% Mirror.

System 2:
- Check if lowest VR is less than 5000.
-- IF IT IS:

-- Check if lowest VR is less than 4500.
--- IF IT IS:

--- Always 100cc.
--- IF IT ISN'T:
--- Check if average VR is less than 5200.
---- IF IT IS:

---- Always 100cc.
---- IF IT ISN'T:
---- 60% 100cc. 40% 150cc.
-- IF IT ISN'T:
--- Check if average VR is less than 5700.
--- IF IT IS:

--- 60% 100cc. 40% 150cc.
--- IF IT ISN'T:
--- 20% 100cc. 50% 150cc. 30% Mirror.


And that's how the game works it out.
"150cc only wars hype?" - Me
"CTGP hosts are in trouble" - Person on old thread

My oh my, how times have changed.

Posting this for archival purposes.
 
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